169 Shortcuts for Autodesk Maya

Jump to: Edit Operation, File Operation, General Tools, View, Playback Control, Camera, Interfaces, Display hotkeys, Modeling, Painting Operation, Rendering, Making Selections, Snapping, Tool and Action, Animation

1. Edit Operation

Ctrl+C/Ctrl+X/Ctrl+V

Copy/Cut/Paste

Z

Edit - Undo

Shift+Z

Edit - Redo

G

Edit - Repeat

Shift+G

Repeat command at mouse position

Ctrl+D

Edit - Duplicate

Ctrl+Shift+D

Edit - Duplicate Special

Shift+D

Edit - Duplicate with Transform

Ctrl+G

Edit - Group

P

Edit - Parent

Shift+P

Edit - Unparent

2. File Operation

Ctrl+N

File - New Scene

Ctrl+O

File - Open Scene

Ctrl+S

File - Save Scene

Ctrl+Shift+S

File - Save Scene As

Ctrl+Q

File - Exit

Ctrl+R

Create file reference

3. General Tools

Enter

Complete current tool

Insert

Enter tool Edit mode

Shift+Q

Select Tool, or with left mouse button for Component marking menu

Alt+Q

Select Tool, or with left mouse button for Polygon marking menu

Q

Select Tool, or with left mouse button for Selection Mask marking menu

W

Move Tool, or with left mouse button for Move Tool marking menu

E

Rotate Tool, or with left mouse button for Rotate Tool marking menu

R

Scale Tool, or with left mouse button for Scale Tool marking menu

Ctrl+T

Show universal manipulator tool

T

Show manipulator tool

Y

Selects the last used tool that is not one of Select, Move, Rotate, or Scale

J

Move, Rotate, Scale Tool Snapping (press and release)

+ /-

Increase manipulator size / Decrease manipulator size

D+ left mouse button

Move pivot (Move Tool)

Insert

Switches between move pivot and move object (Move Tool)

4. View

Alt+left Mouse button

Tumble

Alt+middle Mouse Button

Track

Alt+right mouse button

Dolly

A

Show all

F

Show selected

1

Rough display

2

Medium display

3

Smooth display

4

Wireframe display

5

Shaded display

6

Shaded and textured display

7

Display with lights

Ctrl+Space

Switches between the standard view and a full-screen view

Alt+B

Changes the background color of the perspective and orthographic panels: standard (light gray), dark gray, or black

5. Playback Control

Alt+./Alt+,

Move forward / move backward one frame in time

./,

Go to Next key / Go to Previous key

Alt+V

Turn Playback on or off

Alt+Shift+V

Go to Min Frame

K+ middle mouse button

Virtual Time Slider mode (press and hold and scrub timeline)

6. Camera

Alt+Left mouse button

Tumble Tool (press and release)

Alt+Middle mouse button

Track Tool (press and release)

Alt+Right mouse button

Dolly Tool (press and release)

\

Enable/disable 2D Pan/Zoom.

7. Interfaces

Ctrl+A

Switches between Attribute Editor or Channel Box

A

Frame All in active panel

Shift+A

Frame All in all views

F

Frame Selected in active panel

Shift+F

Frame Selected in all views

Space

Switch between the active window in multi-pane display and single pane display

Ctrl+Space

Switch between the standard view and full-screen view of the current panels

]/[

Redo view change / Undo View Change

Alt+B

Switch between a gradient, black, dark gray, or light gray background color.

Shift+{/Shift+}

View previous layout / View next layout

F1

Help - Maya Help

Ctrl+M

Show/hide main menu bar

Shift+M

Show/hide panel menu bar

Ctrl+Shift+M

Show/hide panel toolbar

H

With left mouse button for Menu Set marking menu

F2

Show Animation menu set

F3

Show Polygons menu set

F4

Show Modeling menu set

F5

Show Dynamics menu set

F6

Show Rendering menu set

Space

(When pressed down) Show the hotbox

Alt+M

Default Hotbox Style (Zones and Menu Rows)

8. Display hotkeys

Ctrl+H

Hide Selection

Shift+H

Show Selection

Ctrl+Shift+H

Show Last Hidden

Alt+H

Hide Unselected Objects

Shift+L

Show Isolate Select - View Selected

0

Default quality display setting

1

Rough quality display setting

2

Medium quality display setting

3

Smooth quality display setting

4

Shading - Wireframe

5

Shaded display

6

Shaded and Textured display

7

Lighting - Use All Lights

9. Modeling

1

Default polygon mesh display (no smoothing)

2

Cage + smooth polygon mesh display

3

Smooth polygon mesh display

Ctrl+H

Display coarser subdivision surface level

Ctrl+I

Select/refine subdivision surface component

Ctrl+F9

Convert polygon selection to Vertices

Ctrl+F10

Convert polygon selection to Edges

Ctrl+F11

Covert polygon selection to Faces

Ctrl+F12

Covert polygon selection to UVs

Ctrl+`

Proxy - Subdiv Proxy. Displays original mesh (proxy) and a smoothed version of the original.

Ctrl+Shift+`

Proxy - Subdiv Proxy. Displays Subdiv Proxy options window

`

Toggles the display between the original (proxy) and the smoothed mesh.

~

Displays both the original (proxy) and the smoothed mesh.

Alt+`

Modify - Convert - NURBS to Subdiv, Polygons to Subdiv

Alt+Shift+~

Displays option window for Modify - Convert - NURBS to Subdiv -

Page Up/

Increases / Decreases Division Levels for Smooth Mesh Preview or Subdiv Proxy.

L

Lock/unlock length of curve (press and hold)

10. Painting Operation

Alt+F

Flood with the current value

Alt+A

Turn Show Wireframe on or off

Alt+C

Turn Color Feedback on or off

Alt+R

Toggle Reflection on or off

U+ left mouse button

Artisan Paint Operation marking menu

B

Modify upper brush radius (press and release)

Shift+B

Modify lower brush radius (press and release)

Ctrl+B

Edit Paint Effects template brush settings

M

Modify maximum displacement (Sculpt Surfaces and Sculpt Polygons Tool)

N

Modify paint value

/

Switch to pick color mode (press and release)

8

Open Paint Effects panel

O+ left mouse button

Poly Brush Tool marking menu

O+ middle mouse button

Poly UV Tool marking menu

11. Rendering

Ctrl+Left

Render view next image

Ctrl+Right

Render view previous image

12. Making Selections

F8

Select - Object/Component (Switch between object and component editing)

F9

Select - Vertex

F10

Select - Edge

F11

Select - Face

F12

Select - UV

Ctrl+I

Select next intermediate object

Alt+F9

Select - Vertex Face

>/<

Grow / Shrink polygon selection region

Arrow Keys

Pick Walk - walk up/down/left/right

13. Snapping

C

Snap to curves (press and release)

X

Snap to grids (press and release)

V

Snap to points (press and release)

J

Move, Rotate, Scale Tool snapping (press and release)

Shift+J

Move, Rotate, Scale Tool relative snapping (press and release)

14. Tool and Action

Q

Select Tool

W

Move Tool

E

Rotate Tool

R

Scale Tool

T

Show Manipulator Tool

Ctrl+T

Universal Manipulator

Y

Last tool used

+/-

Change the size of the manipulator

Z

Undo

Shift+Z

Redo

G

Repeat last action

F8

Switch between object/component selection mode

P

Parent

Shift+]

Unparent

S

Set key

Shift+W

Key the selected object position

Shift+E

Key the selected object rotation

Shift+R

Key the selected object scale

8

Paint Effects Panel

Ctrl+A

Attribute Editor

(hold) x

Snap to grids

(hold) c

Snap to curves

(hold) v

Snap to points

Alt+Arrow keys}

Move up/down/left/right one pixel

15. Animation

S

Animate - Set Key

I

Insert Keys Tool for Graph Editor

Shift+S+ left mouse button

Keyframe marking menu

Shift+S+ middle mouse button

Tangent marking menu

Shift+E

Set key for Rotate

Shift+R

Set key for Scale

Shift+W

Set key for Translate

Alt+J

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Created by admin on 1/7/2017. Last updated by guest on 1/1/2010

 

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Autodesk Maya Shortcuts

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